/*
 * Engine Alpha ist eine anfängerorientierte 2D-Gaming Engine.
 *
 * Copyright (c) 2011 - 2014 Michael Andonie and contributors.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */

package ea.internal.gra;

import ea.Knoten;

/**
 * Die Zeichenebene ist die Sammlung aller zu malenden Objekte.<br /> Aufgrund ihrer Einfachheit hat
 * sie mehr symbolische Bedeutung.
 *
 * @author Michael Andonie
 */
public class Zeichenebene {
	/**
	 * Der absolute Basisknoten.<br /> Hieran
	 */
	private Knoten basis = new Knoten();

	/**
	 * Konstruktor für Objekte der Klasse Zeichenebene
	 */
	public Zeichenebene () {
		//
	}

	/**
	 * @return Der Basisknoten
	 */
	public Knoten basis () {
		return basis;
	}
}
